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WAR OF DUSK
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World

Duels

Put two heroes from your save face to face in the arena. It's the game's normal combat — attributes, gear, skills and mount — with a countdown, a crowd, a time limit and a rating.

On this page

How to challenge

  1. Open the Duels tab of the Character window. The list shows the heroes in the field.
  2. Pick the rival and click Challenge. The invite lasts 60 s and can be accepted or declined (it also shows up on the strip).
  3. Once accepted, the challenger stands on the left and the rival on the right. After 6 s — the DUEL! banner and the countdown — the fight begins.
Arena duel with health bars and timer
Arena duel: real combat, health bars and timer.

Fight rules

  • Each hero fights with their attributes, gear, skills and auto bar; a mounted hero fights mounted.
  • No Roast Chicken, Experience Chest or other consumables.
  • So the fight doesn't end in a flash, each fighter's max HP counts ×6 (heals and regeneration don't scale up).
  • The fight ends by knockout or after 1.5 min. At the time limit, the highest HP percentage wins. Draws are possible, and nobody truly dies.
  • Heroes in a quest, a party or another area are paused and return to where they were.
Duel crit
up to 50% (in the field, 75%)
Duel attack speed
up to +150% (in the field, no cap)
Off-hand
extra strike up to 20% (in the field, 40%)
Crowd control
half duration, then 3 s of immunity

Rating

Each character starts with a 1000 rating. It follows the Elo system (K=32): beating a higher-rated hero earns more; losing to a lower-rated one costs more. The game tracks wins, losses, the current streak and the last 10 results.

Everything happens on your PC; there's no online mode. Every stat cap is in Attributes and Stats.

Game data from October 3, 2026.